--An interactive device to make people aware of the need for dynamic balance in the distribution of group resources
Reverse discrimination is a pervasive aspect of daily life, where a dynamic balance between majority groups, minority groups, and governing bodies may hold the key to resolution. This installation gamifies the experience, allowing participants to assume various roles, facing repeated failures before ultimately achieving dynamic equilibrium through cooperation. By reaching victory together, participants come to recognize the presence of reverse discrimination and are encouraged to reflect on possible solutions.
Reverse discrimination is a pervasive aspect of daily life, where a dynamic balance between majority groups, minority groups, and governing bodies may hold the key to resolution. This installation gamifies the experience, allowing participants to assume various roles, facing repeated failures before ultimately achieving dynamic equilibrium through cooperation. By reaching victory together, participants come to recognize the presence of reverse discrimination and are encouraged to reflect on possible solutions.
Time: 2022
Time: 2022
Project Type: Interactive Device Design
Project Type: Interactive Device Design
Designer: Cris Lei
Designer: Cris Lei
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©2024 CrisLeiDesign
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